![]() ![]() ![]() No saveName path argument will overwrite the autosaveĪdditively load the server state from file. Enter the start of a guid for a player (you can see these with `serverstatus`) to identify them Set the name of the server, as visible in the server browser. Loads the specified savegame (relative to the. Hosts a game on the specified map, and specified port. ![]() ANY commands not in the autoexec will be deleted upon server restart. If you are on the client, and are an administrator, you can execute these commands on the server by prepending `rcon` in your console, or put them in your autoexec.cfg. Some can only be executed before loading a savegame. These commands can only be executed on the server. ![]()
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December 2022
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